The Bargain of Bones is the first saga in the Prince of Cinder sequence, the first act of THE FINAL ARK. The web-book tells the tale of a ‘dark lord’, Dantena van Torquaz, who hungers for vengeance after he finds the world’s most hated murderer and listens to his inconvenient truths.  Soon enough, a Holy War begins in this Post-Magical Realistic Medieval World. In his search for power, this dark lord discovers an obscure Ancient Conspiracy, Shrouded in Myth, which is plotting the Final Apocalypse.

Its preludes which build-up to The Bargain of Bones include:

They converge to these upcoming arcs:

  • The Winter Horn
  • Fire and Death

This 900 pages  is set in Mid-World, in the Illiræn and Murenæn continents and its narrative spans approximately 1 year, beginning Summer 1477.

The book tells the tale of a ‘dark lord’, Dantena van Torquaz, who hungers for vengeance after he listens to the Kingslayer’s story.  Soon enough, a Holy War begins in this Post-Magical Realistic Medieval World. In his search for power, this dark lord discovers an obscure Ancient Conspiracy, Shrouded in Myth, which is plotting the Final Apocalypse.

Its cover character in the standard edition is Dantena van Torquaz, a “Postmodern Fantasy Evil Overlord”, build with depth and interacting in a massive universe, one of the more realistic and compelling I’ve made. The only Tolkienesque influence is The Children of Hurin, and I credit Maurice Druon for my main plotline of accursed kings, equivalent to that of an Elder Scrolls main quest.

If The Prince of Cinder follows three interweaving plotlines; 1) Disaster falls upon the House of Fulgam, reigning dynasty of the Fire Age since King Manfred had betrayed the great sorcerer Malazarios; 2) The millennium-older crossing of Dræl by Ismair valenKel (through Dantena van Torquaz’s visions within the Age of Fire’s last crusade – a flash-back itself); 3) The exploring of the Caves of Time by the former, Temeros-prime inquisitor who hence witnesses an inescapable future: “a grim steampunk universe ruled by the semi-omniscient Aspect-Emperor”, where the Burns brothers seek a bandit’s treasure in the Unclaimed Territories while the Malezarian Imperium attempts to summit the Oriental Empires;

The Bargain of Bones is primarily focused on Dantena van Torquaz, an ambiguous inquisitor and postmodern fantasy villain (a lawful evil overlord, to use the D&D alignment system), who is denied command over the Corrupt Church of Eternal Fire’s Army of Armoured Warrior Monks with a fanatical devotion to the theo-magus. Maithaniel, the new theo-magus, was elected thanks to Dantena, who hope he would be appointed as Lord General, thus leading the Northern Kingdoms through a Great Crusade to reconquer his kingdom. Instead, he is left as inquisitor, and his dreams of Atonement are cast aside. Even if widely disgraced following the failure of his Hero’s Journey a Decade Ago, the Broken Ace Dantena van Torquaz, in desperate need of his estranged Big and Screwed up Family, privately forswearing any loyalty to the Church or any State.

Aide by a host of allies, including his intriguing apprentice Florian, his  manoeuvering  sister Sixtina; Concubine and Intrepid Jynn Isaltes, and a host of unwitting pawns, Dantena begins a chess game of immense political importance. Taking revenge on those who wronged him, Torquaz also positions himself to grab more power than he had ever previously planned.

Begin reading here

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